
What missions are these? The opening of the demo saw V and her cyberpunk-in-crime Jackie taking on a den of scavs – scavengers – who had kidnapped a high value individual in order to harvest and sell her organs. But it works in a way that is obvious and uncomplicated, and means in a game littered with choices you’re rarely locked down in the hard way to what you said the first time around. It’s not as blatant as that, of course, with subtle conversational options popping up to let you change the flow – or options such as pulling your gun on an NPC.
#MASS EFFECT 2 CREDIT CHIT SERIES#
We were shown a series of missions and encounters, and all along the way there’s a constant thread – almost to the point of the game pestering you – asking if you want to keep approaching things in the same way. Basically V is what you make him, or her.Īnd V’s approach to everything they encounter throughout Night City, Cyberpunk’s huge, varied setting, is what you make of it too. not pierced, with a definable background story and tweakable starting stats, it’s all something that clearly takes its cues from the tabletop original.

Male or female, blonde or ginger, pierced or. Players take control of V, with that character taking pretty much any form they might want – at least within the customisation options. And from a demo we saw during E3 – admittedly a hands-off one – it’s looking very much like this could hit all the notes it needs to and leave us very happy indeed.

Surprise of all surprises, it looks very much like that’s the game CD Projekt has actually come up with for its RPG based on the pen and paper role-playing series. If, when thinking about what you wanted CD Projekt’s first game after the Witcher 3 to be, you’d have said ‘a mix of Deus Ex, Mass Effect, the Witcher 3, Borderlands, and GTA’, we’d have congratulated you for coming up with something that sounds great, but was otherwise impossible.
